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The theme of the strategy shared today is a detailed introduction to the arms in Clash of Empire, to teach you how to match your troops!
Overview: There are 4 types of barracks in Clash of Empire, which can train infantry, cavalry, archer, and chariot respectively. As the level of barracks increases, more advanced soldiers can be unlocked; each soldier has its own attributes and advantages. Different matching strategies will affect the outcome of the battle; let's analyze how to match the soldiers more reasonably.
Soldier lineup
1. Like a traditional MOBA game, a perfect team lineup should consist of front-row tanks, rear-row damage output, and assassins attacking the back-row; this is also the case in our game, this line-up combination allows you to maximize Strength;
2. Front row tanks: shield soldiers (level 2, 4, 6, 8, and 10 soldiers in the infantry battalion) (the most frank), siege vehicles (level 1, 3, 5, 7, and 9 soldiers in the chariot battalion)
3. Output arms: archers, crossbowmen (1-10 soldiers of the archer battalion), Pikemen (1st, 3, 5, 7, and 9 soldiers of the infantry battalion), catapult (2, 4, 6, 8 of the chariot battalion) , Level 10 soldiers)
4. Assassins: heavy cavalry, archer (1-10 cavalry battalion;)
Quantity configuration
Now that the positioning of the arms is determined, then we have to determine how many soldiers should be carried by the arms in each position is more reasonable;
1. The first is the front row tank: it can carry 20%-30% of the total expedition of shield soldiers, which can be adjusted according to the opponent's strength. If the opponent is strong, you can bring more to absorb damage, and if the opponent is weak, you can bring more Export troops; the number is not enough to supplement with siege vehicles;
2. Assassin units: Can carry about 15% of the total number of cavalry on the expedition. The cavalry has charge skills that can cross the front row and assault the back row, reducing the opponent's output capacity; if the battle scene is a resource field, the number of archers can be Relatively more, the battle of resource fields is his advantage;
3. Export arms: All remaining troops can be exported. At this time, the choice of export arms should be adjusted according to your own buff. For example, if your archer has a high attack attribute, you should choose the most advanced archer as the main one. Output arms, other output arms can carry a small part as auxiliary output; if the pikemen have a high buff, they mainly carry pikemen, and other output arms auxiliary output;
4. Summary: 25% tanks, 60% output, 15% assassins; then make adjustments according to their own buff and response;
Battle scene
From the above, we already know the general idea of dispatching troops in war games; now we need to appropriately adjust the number of arms according to different combat scenarios; each soldier has corresponding skills to deal with different scenarios (you can go to the barracks to view);
To
Archers: Can play a greater role in the battle of resource fields;
Siege Engine: When attacking the city, the buff will be higher;
Crossbowmen: have a higher attack power when defending the city;
Pikemen: can cause higher damage to cavalry;
Archer: Can ignore part of the shield's defense;
To
According to the scene when the battle of the war game is about to take place, reasonable deployment will enable the soldiers to play their best abilities; but the general idea of dispatching troops must still be followed: tanks, output, and assassins;
It is worth mentioning that increasing the expedition capacity can also bring significant effects in combat; the size of the troops also greatly affects the outcome of the combat;
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